Scratch Crusaders Rarlab

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Scratch Crusaders Rarlab Rating: 3,7/5 8172 reviews

Scratcher Joined 1 year, 7 months ago United States. The split account news hasn't come through to everyone, so the links will be added once the accounts are made. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab.

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Original Review on Filefront:'Today marks a special day in the modding future of our site at FileFront. It also marks a specific debut of our fellow admin, Inyri Forge. This debut is her first lightsaber hilt model and she made it for the original Knights of the Old Republic game. It's basically a test hilt to learn how to make hilts work in the KOTOR games. To top it off, it's a fine looking hilt.This particular design is made for Sith Lords from my point of view. The author calls it the Purgatory hilt. Naturally since it is a Sith design hilt, the author made the blade color red.

Since it's a Sith style hilt, the author made it available through game place by being able to get it at the Tomb of Naga Sadow. This particular tomb is where you go and complete your Sith Trials which leads to saber duels with either Yuthura Ban or Uthar Wynn, or both.

Most recall when you get the Star Map, there is a Sith Lightsaber in the statue. With the author's mod, you get her new Sith style hilt there too for now a grand total of two lightsabers during that quest, one being the author's new hilt.If you are dying to get that hilt earlier in the game, just have your cheats activated and type giveitem gwlghtsbr78.

Enjoy the new hilt. Since this is a test lightsaber hilt to see if it can work, the mod style is simple which means it's not upgradeable, but it does have nice bonuses. It gives you all the two-handed weapon feats so your PC will be a master with using two weapons at the same time, +5 to blaster bolt deflection, 1-6 energy damage, and a chance to paralyze your opponent for three rounds of combat. Enjoy the new hilt.Note: Please leave the author feedback, especially if you download this mod and use it.

It really helps encourage the author to make more mods in the future.-Shem'488 downloads. Original Review on Filefront:'My my my, this is a unique mod we have today. Inyri gets definite kudos for thinking outside the box with it.In a time period where swords were brought back, why aren't there any shields? Pretty much every Sith or Republic trooper you runs into has a vibroblade on him, one would definitely come in handy.Well, now there are, and you'll get to use three different kinds of them. Stat-wise they're all useful, providing 15% resistance against melee damage and a +3 to defense. There's also some various attribute and Force-related bonuses that differ depending on the shield, but overall they're all about equally powerful so you can choose which one to use over simply aesthetics if you'd like.These items can also be found in-game on various planets, so now you won't have an excuse to cheat these onto your character while you're still on the Endar Spire. Remember to run the TSLPatcher once you've downloaded this, and enjoy!Note: Please leave the author feedback, especially if you download this mod and use it.

It really helps encourage the author to make more mods in the future.-Emperor Devon'287 downloads. Uploaded by permission of the author.Original KotORFiles review:'Mandalorians were an interesting type of people. They liked to wear full body armor and live for battle to gain honor in the eyes of their fellow brethren. What's interesting is if you're a female player character and some Mandalorian tells you that you would have been a good one too. What's funny is that you never saw female Mandalorians in Knights of the Old Republic. Enter Inyri Forge! Stick out tongueInyri is back to give us what the first Knights of the Old Republic (and the second, but this isn't for that game) lacked and that is female Mandalorians.

Hey, even the males need some loving; plus they need sons and daughters to carry out Mandalorian traditions. Inyri took the male model and made some changes to it to give you the female version.The most noticeable feature right away is the breasts. I'm betting that is what most everybody will notice first when seeing the screenshots whether or not they choose to admit it. Stick out tongue There are some other details you can notice is the more slender body and some female shaping traits that you really have to look to notice. Some masculine traits have been left behind, but as the author has stated herself that she did that on purpose because if a female had to wear that armor all the time, they're going to be very strong and have some good sized muscles.The only place where you will see some female Mandalorians in the game from what I can see is Dantooine if you look at the names of the UTC files the author has edited. The author even customized a sound set for them so they will sound female when attacking you.The TSL Patcher is used to install this mod to make some very necessary compatibility changes for your game. You will need a saved game before going out on the Dantooine plains for these changes to take effect.

Make sure you read the instructions in the readme file. Enjoy the mod! Big grinNote: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'Introduction:Mandalorians - or neo-crusaders as they're popularly known as in this particular game - are one of the staples of Star Wars lore. Whenever you want to find a 'cool' villain, it's always a Mandalorian. Unless it's a dark Jedi, but that's another story. It's rarely pointed out that most of the non-human enemies/NPCs in the game - Mandalorians, Bith, Ithorians, Rodians - are all male!

Only a few lucky groups get females, the Tusken Raiders and Wookiees first coming to mind. But of course we all know that if Mandalorians want their legacy to go on there must be women somewhere! So someone said 'hey, how about a female Mandalorian?'

So I did it.Description:This mod, to be very straightforward, adds female Mandalorians to the game. This is an edit of the original Mandalorian model using Taina's Replacer, so I did my best to feminize the model. It still has a few masculine traits which I did not 'soften up' purposely (even female warriors would be tough as nails. Plus Mandalorian gear is heavy armor!).

On the whole the model is slimmer and less masculine, although obviously still fit and ready for a fight. It also uses a customized sound set (a mix of default soundsets with a filter over the audio to make it sound like the male Mandalorian).For kicks I also changed a few of the UTCs on Dantooine to now display the female Mandalorian instead of the male, in case you wanted to see it without using the savegame editor.

I'm hoping beyond hope that none of the ones I change ever have anything to say. In any case I've also included an unused UTC (nmandalorianf.utc) kind of as a modder's resource in case someone wants to put these in a custom are for whatever reason.Installation:This mod uses the TSLPatcher for easy installation. Simply extract the contents of the compressed archive to anywhere on your hard drive, then double click 'TSLPatcher.exe' to run the installation. Do not try to install by hand - it won't work.1,021 downloads.

Scratch Crusaders Rarlab

Uploaded by permission of the author.Original KotORFiles review:'Just a note: My 600th file review here!So what is missing in the Star Wars Universe? Let me be more specific. What is missing when traveling in the galaxy? How about when you visit a planet that has a very bright sun or suns when visiting say Tatooine?

Something to wear that helps shade those eyes from those bright suns. Hey, Tatooine is a planet you get to visit in Knights of the Old Republic and guess what? This mod I'm going to talk about is for the 2003 game of the year, Knights of the Old Republic.Inyri Forge is back with a Sun Glasses mod for Knights of the Old Republic. She released one way back in 2005 when KotorFiles was new for Knights of the Old Republic II: The Sith Lords. Besides looking cool, this is something that can could in handy if you think in terms that you will visit places with a bright sun shining on you at times. At least you can pretend that's an issue, right? Then there is Kashyyyk where it's always dark when you're there, so that would be a good time to take those babies off or leave them on to look cool infront of the Wookiee who thinks he's all that in Chuundar.In this version the author shaped the glasses different than her previous release and she made five different variants of them.

That's a good way to make different party members have different styles while keeping their eyes protected when searching for Star Maps.Just in case you were all wondering in the author's readme about it possibly working in Knights of the Old Republic II: The Sith Lords; it doesn't. I tested it and it crashed my game. However if you need to see for yourselves in case you don't believe me; happy crashing!Most of the glasses have the same stats. The first sun glasses are different than the other four. You'll have to check it out if you want to know what they are. These items can't be acquired through normal game play so you will need to use the cheat console to get them. The information you need to know is in the readme file.

Enjoy looking cool!Note: Please leave the author feedback, especially if you download this mod and use it. Uploaded by permission of the author.Original KotORFiles review:'Yes, it's exactly as the title says.

Aren't mods that make things more in-keeping with the EU lore nice to have?This specific mod addresses the inaccuracy on BioWare's part regarding the game's vibroblades/swords. Precisely, that the so-called vibroblades were swords in their own right! They were shorter than the swords, yes, but they were far from the knife-sized blade they're made out to be in the EU.Anyways, Inyri's latest mod remodels the game's deceptively-named vibroblades into something much smaller. Despite the decrease in size they're still just as deadly and do just as much damage; the difference is entirely cosmetic. (And it's not exactly unrealistic, either - in SW all vibroweapons have ultrasonic generators that cause them to vibrate at incredible speeds, so getting stabbed by one would in most cases be lethal regardless of the size.)The mod is primarily for K1 (that's the game the TSLPatcher installs it for), but if you want to keep things consistent in the series it can be make to work for K2 as well by tweaking baseitems.2da. Might we be a wee bit prejudiced in our attitude towards the 2003 game of the year's sequel, Inyri? Stick out tongueNote: Please remember to give the author of the mod feedback, as the download count isn't particularly verbose.

Uploaded by permission of the author.Original KotORFiles review:'One of the more common weapons in the Star Wars Universe would be the blaster. They come in all sorts of shapes and sizes. They also come in one-handed and two-handed forms. You will see guys like Han Solo carrying a single pistol, then there are guys like Jango Fett who use twin pistols, and then of course there are the Stormtroopers who use the big rifles.Inyri Forge brings us another blaster model for us to play with. This one is a big repeating blaster.

This means you need to have that heavy weapon feat to be able to use it. Guys like Carth Onasi and Canderous Ordo already come with those feats and your PC will have it if you start off as a soldier.Just so you know that looks means something in this case. It's a big blaster so it's going to carry a lot of power. When you get it in your inventory it will start off with 3-20 energy damage; pretty powerful huh? Just wait until you upgrade it.

When this big son of a gun is fully upgraded, you're going to have 8-40 energy damage. I'm betting HK-47 would love to carry such a weapon to wipe out the 'meatbags'. Stick out tongue If you listen to the author's suggestion, she will tell you that Carth and Canderous will look sexy carrying this massive weapon. You single guys should be listening to such a suggestion if you're looking to score with the ladies.Since the author couldn't think of a place to put the weapon in the game and to save time modding, she left it up to you to use the cheats to item place it. If you want to know how to use the cheats to get this weapon, read the readme file. Enjoy the new blaster!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'Installation Instructions:Copy the contents of the ZIP archive to your computer, then run TSLPatcher.exe and follow the on-screen instructions.Description:This is the T-21 light repeating blaster, also known as the T-21 rifle in Star Wars Galaxies (no worries, I didn't base it off of that).

It was a large and very powerful blaster used by Stormtroopers (for which reason I did not place it in-game, so you'll have to use cheats: giveitem t21). It is fully upgradable.Gun Stats:3-20 damage5 attack bonus (scope)1d6 energy damage (improved energy cell)1d6 energy damage (beam splitter)1d6 energy damage (hair trigger)1 attack bonus (hair trigger)Bugs:Some minor hand clipping due to the length of the weapon. Let's suspend our disbelief, though, when we realize this weapon is far to heavy to.ever. be held with one hand, so the clipping through the ground on the shorter models seems negligible. Plus it looks cool at this, the appropraite size, so I'm not about to make it less cool by making it smaller.Comments:I think this gun turned out pretty well. I hope you guys all agree too!

It's very big and very powerful. And looks very sexy when wielded by either Carth or Canderous. Uploaded by permission of the author.Original KotORFiles review:'When Jango Fett was introduced in Star Wars: Attack of the Clones, we were able to learn more of the origins of the Fett family. The biggest news was that Boba Fett was a clone of Jango. The neat thing about Jango is his armor was a lot newer and cooler looking than Boba's was.

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One of Jango's most popular weapons that really looks cool was his WESTAR-34 Blaster Pistol.Inyri Forge, a fan of Jango Fett and his blaster decided to release the weapon model for all of us to use in the first Knights of the Old Republic game. Not only do you get the awesome model to play with, but the blaster itself will be a powerful weapon to use. The energy damage will be 3-12, with a dexterity bonus of +2 and an attack bonus of +3.More power (I can hear Tim 'The Tool Man' Taylor echoing those words) can be added to the blaster with the upgrades you can add to it. When fully upgraded, you get 2-6 ion damage, 3-3 cold damage, on hit properties attribute damage DC 22, and 3-3 fire damage. There is a catch and that is whoever you want to use this pistol and that is you must select the weapon focus blaster pistol feat in order to be able to use it. Carth Onasi comes with the feat.Since Jango's weapon isn't really part of game play, the author didn't feel you can just add the weapon at any given point so you will have to use the cheats to get this pistol.

Since it's a one handed weapon, why not spawn two and use them as dual blasters for double the trouble for your enemies. Stick out tongue Information how to spawn them is in the readme file. Enjoy the blasters!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'Installation Instructions:Move all files into your KotOR override directory.Description:I'm not a big fan of the prequel films, but Jango Fett has a special place in my heart. I also really like the design of his blasters, which is one reason I modeled them (typically I don't like making guns).

Just keep in mind that these are high-quality pistols. You'll have to be some kind of pistoleer to use them (rough translation: you need Weapon Focus for pistols).Comments:Obviously since these blaster pistols wouldn't have existed in the Old Republic era I have not placed them in-game anywhere. You can get them by using 'giveitem westarpistol' in the console.Bugs:None, I hope.326 downloads. Uploaded by permission of the author.Original KotORFiles review:'One of the most popular things to mod on this site is changing head selections.

Most of the time authors make new skins and have them replace an existing default head. There are even times when two different authors make two different skins and both replace the same head. That's frustrating because you want both options installed in your override folder, yet it's not going to happen unless you know how to do some fancy editing.Inyri Forge brings us a mod that gives you 10 new head selections that do not replace any of the current default heads in the first Knights of the Old Republic game. Most of the head skins are from past releases that replaced other heads.

This is not the case being that this release will make all those new head skins available as separate heads. They even all have their own portraits.There's a bonus head in this one that hasn't been released by the author. It's a Chiss head skin. The cool part about this head is that the Chiss will have blue arms and legs while in his underwear. The Darth Maul head will have black arms and legs to match the head color. The author's horn pack is included in this release since there is two Zabrak heads in this mod.The TSL Patcher will install this mod since there are many.2da files that are involved to make this mod happen, the TSL Patcher will make it all compatible with any possible mods youre using in your personal override folder that have.2da files involved.

Enjoy the heads!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'Installation Instructions:This mod uses the TSLPatcher for installation. Run TSLPatcher.exe and follow the instructions provided.Description:This head pack contains 10 heads - 9 I have previously released and 1 new head - and adds all 10 heads to the head selection menu without overwriting any default heads.

This pack also includes 3 non-human heads (2 Zabrak heads + horn masks and 1 Chiss head. Because apparently everybody loves Chiss).Comments:This mod has, by far, the most complicated TSLPatcher setup I've ever done, and my fingers hurt from copy-pasting.

But without the patcher this mod would've been grossly incompatible with so many others. So I still wub it. Original Review on Filefront:'Inyri Forge is on a roll. She continues to send us her brilliant mods that she works hard at making.

This time she has made a new soldier uniform skin as a separate piece of clothing. Yes, its restricted to soldiers for those who are bummed out that it isnt for Scoundrels and Scouts. But to make more sense of it, this mod only has full affect with the soldier class since it will only change the look of the soldier class. If you were going to wear this with anybody else (like Carth, and Canderous who are soldiers), the appearance would go to their default clothing look.

I must say this is a much, much better looking soldier uniform skin than the default. Im very impressed and will be using this skin myself.The stats and instructions to use this mod are in the readme.

Trust me this is well worth the download. Keep on modding for us, Inyri Forge.-Shem'564 downloads.

Uploaded by permission of the author.Original KotORFiles review:'In all of my time modding I have never seen a weapon pack quite like this one. This item pack was made by InyriForge our resident Network Admin and I have to say that she has done an awesome job with these. This pack will add 8 new melee weapons into the game of which two you might already have. These swords include some of the coolest melee weapons I have ever seen in kotor; perfectly model, hard hitting, and above all deadly weapons that can take down even the biggest of foes.

Now personally I usually don't use melee weapons in the game unless I have to because I love using lightsabers but I can make an exception for this because they just look so awesome and are infact awesome!The two main weapons that you will definatly want and that you will definatly noticed in the game are the 'Sword of War' and 'Sword of Justice' which are actually a stand alone mod but I would much rather more weapons then just one or two. I really do have to say that these are some really cool weapons and you will be able to notice that throughout your experince with them. Great job Inyri I think these are awesome and you have my download! Now to all you people who are reading this review.Enjoy!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-SithRevan'Installation Instructions:Place all included files in your KotOR1 override folder.Uninstall Instructions:Remove files from your override folder.Description:Model of the (somewhat) well-known Kit Rae swords 'Sword of War' and 'Sword of Justice' from the ancients series. I have given them my own Star Wars spin, linking one to the Light Side and the other to the Dark Side. They are not upgradable, but they do have some decent stats.

Original Review on Filefront:'One of the basic, yet most important aspects in my opinion about Star Wars is how distinguished good and evil is. Its so clearly defined. This new mod will add to our growing collection of launchers, however the TSL side is really dominating with the amount of launchers compared to the K1 section, so its nice to add to the K1 side to help compete with the TSL side.I also love to see talented modders continue to contribute to the Knights of the Old Republic section. It gives me great pleasure to review their mods.

In the case of this launcher, its Inyri Forge who graces us. Anything she makes, she makes it with great quality and this mod is no exception to the kind of work she releases.Since were talking about how distinguished good and evil is, this launcher is based off of that and the choice you have to go to either the good side of things, or the dark side.

My favorite part about this mod is the new sounds. When the launcher is opened, Master Vrook talks about how the lure of the dark side is not easy to resist with dark themed music playing in the background and when you click the buttons, Master Zhar will tell you that you cannot deny who you are.Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'227 downloads. Uploaded by permission of the author.Original KotORFiles review:'Christmas is very near now and when this wonderful holiday comes its always nice to get things that help the holiday spirit. One of the most popular types of candy you can have to help celebrate the Christmas Season are candy canes; of course when you think of candy canes, you think of something that goes into your mouth to eat, but you don't see eating going on in Knights of the Old Republic, you see fighting throughout the game.To help put this site get into the Christmas Spirit, Inyri Forge decided to make us a Candy Cane Sword. Since this is a holiday themed mod that will be used once a year if anybody is interested, less work should be involved or whatever is easier to just get the mod out, right?

Well, the author did take that direction with this release and decided to have the new Candy Cane Sword replace the default first long sword in Knights of the Old Republic.This weapon is more commonly seen in the beginning part of the game. When the author and I were talking earlier in the evening about her work, we both chuckled at the idea of a Black Vulkar pulling out a candy cane to fight your PC on Taris. Since it's a quick replacement model and texture, it can be easily removed once youre out of the holiday spirit.

Merry Christmas! Big grinNote: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.-Shem'Installation Instructions:Place the contents of the ZIP folder into your Knights of the Old Republic override folder.Description:I can never resist a holiday mod, although I almost forgot to finish this one!

Last year it was the Santa Hats (so this year it's Candy Cane swords to go with it! I had them overwrite the longsword because I thought that'd be funny, so anything that uses the longsword model will appear as a candy cane. Either play with them that way, or cleverly make your own uber Candy Cane UTI to 'celebrate' the holidays with.

Just to make it clear, I don't condone killing people as being 'in the holiday spirit'. Now that my lawyer can rest easy ( just kidding) go ahead and pummel some Sith with pure sugar and peppermint!Bugs:None that I know of this time!

Uploaded by permission of the author.Original KotORFiles review:'Aren't drug mods popular of late. This time InyriForge makes her first KotOR debut in a while by turning Tatooine's worst pazaak player into a dealer of them. Gotta give him Kudos for finding another way to make credits. (Oh look, I made a pun )The drug/spice effects are amusingly realistic (reminds me of how anorexia was included in Dungeons & Dragons). After taking them your PC will have his/her high and receive a bonus to their stats according to the drug, but not without a price. After that high s/he'll crash and burn in the form of taking those bonuses as penalties for a short while, so be sure not to snort any of these drugs before every fight.Since this mod uses the TSLPatcher, remember to run the installer instead of putting the files into override.

Enjoy!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.- Emperor Devon'Installation Instructions:Run Install.exe from the SpiceIF folder (you can copy this folder anywhere on your hard drive). If you have a clean override folder and do not want to mess with the installer, just copy all contents of the tslpatchdata folder into your override folder. Using the installer is only necessary if you have an existing spells.2da file which needs to be patched. Please do not patch this file by hand! If you patch spells.2da by hand and do not update the UTI files, the mod will not work!Description:Spice has always been an integral part of the criminal society of the galaxy. Where would the big-name criminals be now if they hadn't dabbled in a little spice trade to get them started?

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Well, Kudos, our friendly neighborhood Tatooine pazaak player is also aiming for the big leagues. If you dare to ask him, he'll dare to sell you a bit of spice.

For a nominal fee. The better the spice, the more expensive it is!

Rarlab

And remember, if a bargain seems too good to be true. It probably is.Spice Information:Drugs are not free, nor are they good for you. They provide a temporary high. But in the end, they'll do you more harm than good. This mod includes 17 varieties of spice, each with varying prices based on their stat benefits. Uploaded by permission of the author.Original KotORFiles review:'Inyri's run of Mass Effect 2 weapon replicas for the KotOR games continues with a duplicate of the M-98 Widow weapon. The model replaces that of the 'Sith Snipe Rifle' in the game, which can be bought from Kebla Yurt, in the Upper City, on Taris.

The mod is a straightforward model replacement, and as such should be compatible with most mods, with the exception of those that affect the 'Sith sniper rifle' weapon model.The mod is produced with Inyri's usual, high level of polish and execution, with both model an texture of exemplary quality. As can be seen in the screenshots, this mod replicates the appearence of the original weapon with a high degree of accuracy.

The ease of acquiring the weapon in the game is similarly welcome. In all, this is a masterclass in mod-making, as well as a remarkably fine piece of modelling and texturing. WARNING:Recommended install order is:recruitablekayv10recruitablekaypatch101recruitablekayhotfix101aWARNING #2:Compatibility with K1R has NOT been tested or confirmed. Until it has been confirmed one way or the other, you have been warned!Original Reviews on Filefront:V1.0:'I am proud to present the greatest recruitment mod to ever be made for the 2003 game of the year, Knights of the Old Republic. This mod is a year and half in the making and its finally here just in time for Christmas. So Merry Christmas everybody! Inyri Forges mod gets my vote as the best mod to ever be released in the year 2007.

Note: Requires VarsityPuppet's canon Revan mod installed.NAME: VP's Canon Revan with 'StacheORIGINAL TEXTURE BY: RedRobLS TEXTURE BY: qwerty-ruDS 1-3, ICONS FOR ALL FIVE VERSIONS: MeSo, the story goes like this: I was always a fan of the Scarface head and I loved VP's Revan head, but there's one thing that always bugged me about both: they look cool with the 'stache, but not so cool without it and they only have it when full DS. And while Scarface got all his 'stache needs covered by Iniry's wonderful retextures, VP's Revan got less hairy love. So qwerty-ru made the LS version of Revan's head with 'stache all the way back in 2012 and I just decided to finish it all up - added the 'stache to the three other versions and made icons for all of them. Now the icons look like a bit of a crap, but I hope they at least got this 'mentally ill person with MS paint' charm to them.At any rate, there it is. You gotta have VP's head installed before you install this one though.Drinking game: take a shot every time you see the word 'stache above.INSTALLATION:Just dump the.tga's in the Override, chiefUNINSTALLATION:Delete PMHC01.tga, PMHC01d1.tga, PMHC01d2.tga, PMHC01d3.tga, popmhc1.tga, popmhc1d.tga, popmhc1d1.tga, popmhc1d2.tga and popmhc1.d3tga. You'll probably want to delete the other PMHC01 files as well, though they are not mine.270 downloads. This is a little fix that keeps the style of jedi robes consistent throughout the game.For example when your inside the enclave the jedi are wearing the style of robe you wearand then when you go to the court yard the jedi were wearing a completely different robemodel.

So now every jedi in the game will be wearing the model you wear.InstallationDrop files in override.UninstallationRemove files from override.Thanks to every one that downloads this mod; I love you all.You can use this mod with any of your mods but just give me some credit for what it's worth.Compatibility: This mod is compatible with any robe mod you just need to change the file names of the robes tga, mdx, and mdl files to the ones in this mod and they will show up in game. (I can make a video per request by a user to show you how to make the change, if anybody needs a visual representation.)432 downloads. This is the next part of an ongoing series.The purpose of this mod is to shrug off the years from old Kotor engine, and bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.The Overhaul also contains sophisticated SWTOR orientated high Quality animations and cubemap based lights & shine on surfaces.3.0 Huge Update!

This one completely blows previous versions out of the water - added revolutionary tech window animations, changing color animations while moving and much more.Highly recommended!to upgrade redownload ALL parts.Installation:Since this mod uses all kinds off animations, XnView is mandatory to install the mod properly - without it you can get weird errors like upside down textures, animations running backwards etc.Installation of all my mods via XnView is the same and very easy- i recommend to watch Xuuls videos or just follow these steps:1.FIRST, drag Part 1 and Part 6 and the 1.1. Update into KOTOROverride folder.2.THEN, install the Parts 2 -5 and Part 7-9 via XnView into KOTOROverride as shown in HowtoInstall.rar.Done!This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)Just to be on the safe side, i recommend to install my mod last.Beside that it should be compatible with everything that doesnt retexture Manaan.Credits:I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.I also want to thank Darth Parametric for hex editing mdl files from the Hraekert Base. That allowed me to use more variety in retextures.108,085 downloads. Knights of the Old Republic Juhani MODauthor: miro42email: ben@floydiantheory.comwebsite: www.floydiantheory.com/miro42.deviantart.comname: Cathar Juhanicredits (thanks): Trex for his awesome tutorial and everyone at Holowan Labs. Because there are too many to name, thanks for all the great tools out there! For an actual list of programs and tools that I used, check out the little tutorial.

Of course, thanks go to Bioware and LucasArts for bringing KOTOR to life.filename: juhaniCatharhead.zipfile size: 183KB (435kb unzipped)date released: 18 Feb 2009description: For those of you who remember Star Wars pre-prequel, you might remember the oldDark Horse comics series 'Tales of the Jedi'. From this series one of my favorite characterswas Sylvar, the Cathar. So when I found out that KOTOR had a Cathar I was psyched. Of coursethen I actually saw Juhani and I was quite dissapointed to find that she looked nothing like aCathar should. She didn't even have any hair! This mod gives Juhani an actual cat likeappearance (based more off of the 'Redemption' arc than the older ones) with a different nose, bigger ears, and a squatter, but (in my opinion) cuter face.I've also retextured her head so it looks a little bit nicer.installation: Extract contents of the zip file. Place the.mdl,.mdx, and.tga files into override (x:Program FilesLucasArtsSWKOTOR by default).

How easy is that?!uninstallation (is that a word?): delete the.mdl,.mdx, and.tga files from the override.notes: This is my first ever mod and I would like to think that there are no problems with it. However, computers are computers and I'm sure someone will have a problem.

If this is the case please email me and I'll look into figuring out the problem. However, since this is my first mod I don't really know what else I can do as my skills are all but nill.

So, try redownloading and reinstalling and see if that works. Good luck, and have fun!permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like.THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.13,452 downloads. (and 2 more).

Knights of the Old Republic Luke's Lightsaber - A New Hopeauthor: miro42email: ben@floydiantheory.comwebsite: www.floydiantheory.com/miro42.deviantart.comname: LukeSaberANHcredits (thanks): All those at Holowan labs. Myself, for being so awesome and of course, thanks go to Bioware and LucasArts for bringing KOTOR to life.filename: lukeSaberANH.zipfile size: 183KB (435kb unzipped)date released: 29 July 2009description: This is a simple replacement mod for the blue lightsaber. I've modeled Luke's saber from the first film A New Hope. Well, I guess that's pretty much it.installation: Extract contents of the zip file.

Place the.mdl,.mdx, and.tga files into override (x:Program FilesLucasArtsSWKOTOR by default). How easy is that?!uninstallation (is that a word?): delete the.mdl,.mdx, and.tga files from the override.notes: I've done heads, and full PC mods so I thought I'd try my hand and inanimate objects. This was incredibly fun, beside doing the texture. I hate textures, so I'm sorry I'm so horrible at them, but there you have it. Eventually, I'll be doing all the sabers from the original trilogy and in fact I've started on a conversion to make the KOTOR characters look like the original cast.

Leia's head and Luke's Bespin suit (coolest damn costume in all of Star Wars) are both done as far as modeling goes. It's those damn textures again!permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like.THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.

Scratch Crusaders Rarlab 1

USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.960 downloads. (and 1 more). Original Review on Filefront:Bastila ClothesShem's addition offers an attractive re-texturing to Bastila's 'good' and 'evil' undies. They are tailored in solid black, and resembled Brianna's underclothes from K2.

In addition to being flattering, Bastila no longer looks like she's going topless during the Swoop race or the Leviathan torture scene.NOTE: If you download and use this mod, please leave comments and/or a review. Feedback is the only payment any fan artist gets, and it will help them produce more and better mods in the future!Review by Allronix614 downloads. Original Review on Filefront:This is version two of the Character Reskin by Shem.

Here's the first one with screenshots of the Vandar, Malak, Saul Karath, Star Forge Robes, and Sith Robe reskins. This is the review of the first one:This version adds sith eyes to the sith. Personally, I don't really understand the fascination with sith eyes, but it's there if you like them. For some of these skins, I didn't really notice much of a difference from the originals. Some are very different, like the new skins for Yuthara, Uther, Jorak, Bandon, and Vandar look different and the first two are well-done, though I didn't really see much of a differnce of the new Malak, and Saul Karath.

And personally I think he went a bit overboard with the black on the sith as now it's really difficult to see the details of the fabric. I think the problem is is that he tried to do too many reskins and so none of them have many details on them. Try not doing so much in the future. Anyway, good work and I hope to see more from you!-IfritZero523 downloads. Original Review on Filefront:'Please, Shem,' said InSidious, 'what do you call good?' 'I call all mods good,' said Shem; and instantly he vanished away and InSidious was alone with Inyri.' And lo, it came to pass that InSidious, of the tribe of Holowan was elevated unto the Filefront.

And a voice, liken unto an voice cried out unto the wilderness: 'You're in trouble now, folks!' Meanwhile (and on a more serious note ), Shem graces us with another of his mods. More specifically, it's a re-do of the Dark Side transitions - that is, with the increasingly zombie-like appearance - pale flesh, cracked, almost varicose skin and glowy yellow eyes.Now, a lot of people think these look a bit rubbish, and would rather that just the eyes changed, and so Shem has given us a mod that does just that for the default heads for KotOR.But not just that! Shem has gone a step further, and, given Inyri's go-ahead, has made his subtler Dark Side transitions for Inyri Forge's KotOR Male Head Pack!How do you like them apples?!Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.- Darth InSidious1,865 downloads.

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